I have been working in the game industry since 2014. Over the years, I have worked on projects of varying complexity, from mobile games to AAA long-term projects, and have experimented with different styles (ranging from various degrees of stylization to realism) and genres. I have tried different roles and have a good understanding of the workflow involved in them. I also have experience working with foreign companies. I enjoy what I do and constantly strive to develop and improve my technical and artistic skills, so I regularly try new things.
You can support me here - https://boosty.to/katsukovsergey/donate
Cocept artist, 3d modeler, illustrator, Character artist
At the project, I worked as a lead character artist. Also, I was engaged into doing concept art, modeling, texturing, illustration and promo materials. I also worked at modeling environment and interacted with outsourcing.