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Sergey Katsukov
Sergey Katsukov
Game Artist. Open for opportunities
Moscow, Russia

Summary

I have been working in the game industry since 2014. Over the years, I have worked on projects of varying complexity, from mobile games to AAA long-term projects, and have experimented with different styles (ranging from various degrees of stylization to realism) and genres. I have tried different roles and have a good understanding of the workflow involved in them. I also have experience working with foreign companies. I enjoy what I do and constantly strive to develop and improve my technical and artistic skills, so I regularly try new things.

You can support me here - https://boosty.to/katsukovsergey/donate

Skills

Concept ArtIllustration3D ModelingRiggingTexturingCharacter Designwood carving

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
RizomUV
RizomUV
Plasticity
Plasticity

Productions

    • Mobile Game
      Little Reaper (Mort)
    • Year
      2021
    • Role
      Cocept artist, 3d modeler, illustrator, Character artist
    • Company
      Gaming Sense
    • Mobile Game
      Planet of Heroes
    • Year
      2017
    • Role
      Cocept artist, 3d modeler, illustrator, Character artist
    • Company
      Mail.ru Fast, Forvard Studio

Experience

  • Little Reaper (Mort) at Gaming Sense
    Moscow, Russia
    November 2018 - November 2021

    Cocept artist, 3d modeler, illustrator, Character artist

  • Artist at Mail.ru, Fast Forward Studio
    Moscow, Russia
    November 2015 - October 2017

    At the project, I worked as a lead character artist. Also, I was engaged into doing concept art, modeling, texturing, illustration and promo materials. I also worked at modeling environment and interacted with outsourcing.