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Sci-Fi Buggy Concept

Hi guys! Here is a buggy concept scene I did recently. I tried to play with a sci-fi vehicle with pretty simple characters for that. It was pretty fun to start it straight in 3d, missing the 2d stage, I spend some time searching for design of almost everything, and of course changing some parts drastically, took a decent amount of time, but that was a pleasure for me to work with hard surface, I really liked the process! Also as an experiment, this time, I used a new graphics tablet Huion Kamvas. And I can say that of course it is possible, but my feelings of working with sculpting and modeling by itself in Blender, were mixed. On one hand, feelings of the process are more pleasant and interesting than using a regular mouse, on the other hand there are some inconveniences in blender itself. But it is only because of some features of Blender interface, which are not very well adapted to working with a tablet, because of the part of functionality that is located on the middle mouse button. The scroll or the 3rd button on the pen is very lacking. Otherwise, everything is very convenient. While I was working in Substance Painter, there were extremely positive emotions. And of course with other programs like Zbrush and Photoshop, everything works excellent!

Eevee render 1

Eevee render 2. With more clear light